James Cameron daringly calls out Aquaman as unrealistic

We at TV-VCR had a lot of problems with Aquaman. Yet as much as we called the film’s mer-person leads out for taking submersibles and boats instead of, you know, SWIMMING, it seems James Cameron has an even harsher critique: their swimming was shit, too!

Speaking to Yahoo (via EW), the Terminator 2 director had little to say about the locomotion, internal circuitry, nor physics of liquid-metal robots. But he apparently did have quite a few thoughts about just how Aquaman and his cronies would move through the water without the motions of swimming. (Never mind Superman’s flight, obviously.)

Said Cameron:

“I could have never made [Aquaman] because it requires this total dreamlike disconnect from any sense of physics or reality. It exists somewhere between a Greek mythic landscape and a fairy tale landscape. And people just kind of zoom around underwater because … they propel themselves mentally? I guess? I don’t know. But it’s cool. You buy it on its own terms. But I’ve spent thousands of hours underwater. I’m very literal about my underwater. It needs to look like it’s real. And while I can enjoy that film I don’t resonate with it because it doesn’t look real.”

Indeed, as we know from James Cameron’s un-ironically named Deepsea Challenge 3D—which is somehow NOT a Big Buck Hunter Pro spin-off—The Abyss, and Titanic, he has indeed has taken “[his] underwater” quite seriously. Except for the alien water creatures and strained love story and whatever.

Being one to put his water where his mouth is, though, Cameron did offer that he’ll amend Aquaman’s faulty swimming dynamics in the near future.

“We’re doing a lot of underwater in the Avatar sequels and it’s going to have such a different feel,” Cameron said. At last, “underwater” will possess the realism of the man who becomes the blue-cat-alien and has sex with braids and rides dragon-things and, you know, may as well just give a thumbs up as they drown beneath the water. Right, James?

Please help these sad nobodies and: